![]() ![]() ![]() The Monkey Buccaneer's hook from the Monkey Pirates and the Pirate Lord (x-4-x and x-5-x) abilities (however, Navarch of the Seas' activated ability can hook a single BAD twice per round.Rocket Storm or M.A.D's ability stun effect (If has Gorgon Storm Monkey Knowledge).The Heli Pilot's MOAB Shove pushback (x-x-3 and above).Monkey Ace's stun effect from the Tsar Bomba ability (x-5-x).The Druid's blowback from Superstorm (5-x-x).The Alchemist's secret shrink potion from Bloon Master Alchemist (x-x-5).The Ice Monkey's Permafrost effects from Super Brittle (5-x-x), or from Absolute Zero (x-5-x) or Icicle Impale (x-x-5) crosspathed with Permafrost.The Ice Monkey's slowdown from Icicle Impale (x-x-5).The Ice Monkey's slowdown from the Snowstorm ability (x-4-x) and Absolute Zero ability (x-5-x).The Glue Gunner's slowdown from the MOAB Glue.The Sniper Monkey's Maim MOAB and Cripple MOAB stun effects (however, Cripple MOAB, similar to Super Brittle, can still apply bonus damage.The Ninja Monkey's Bloon Sabotage and Grand Saboteur (x-4-x) ability's slowdown effects (however, Grand Saboteur can still make BADs spawn with 75% health.It will always move with the same speed as a ZOMG except if Jake or a Time Stop slows them down.Įxcluding upgrades and abilities that ZOMGs and other MOAB-Class Bloons (excluding the DDT), are immune to, below is a list of all upgrades that the BAD is impervious to: The BAD is immune to any movement-altering effects, except the Workshop's Reverse Motors, Time Stop, and Jake's Butt Push. ![]()
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